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Design Better Loops.
Build Deeper Engagement.

I help mobile game teams uncover and fix the design flaws that break retention, monetization, and progression — before they scale.

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Not Just QA. Not Just Design.

This isn’t bug testing. And it’s not another GDD rewrite.
It’s focused, expert feedback on your actual player experience.

Expert Playthroughs

Player focused. Game design approach.

I approach your game like a real player — but with a game designer’s mind. You’ll get qualitative insights, not vague feedback.

Engagement  Breakdown

Reduce design barriers. Optimize player behavior.

I’ll dig into your game’s progression systems, IAP design, and economy balance to find what’s slowing down or confusing your players.

Soft Launch Readiness

Build for maximum retention. Measure for success. 

I’ll help you ensure the game’s foundation is designed around retention while tracking the right metrics for post-launch improvements.

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How It Works

1

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You share your build and a quick brief.

I'll ask a few targeted questions to understand your goals and audience.

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2

I play, test, and analyze your game.

I go through your build with fresh eyes — observing onboarding, progression, retention hooks, and monetization flow.

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3

You get a teardown and written report.

I give you a video walkthrough and structured PDF that highlights key friction points and high-impact opportunities.

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4

(Tier 2+) We jump on a call.

You get actionable insights, not a checklist dump. We'll talk through what to change and what to double down on.

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Services

Pulse

$900

Get a high-signal teardown of your first-time user experience and core loop.

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First-session playthrough (1hr) with early progression evaluation

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Narrated playthrough clips focusing on issues and friction

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1 - 2 page report covering FTUE evaluation, top gameplay issues & quick wins

Best for: Early-stage games and quick gut checks.

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Diagnosis

$2,200

A deeper dive into your game's core engagement loop, retention mechanics, and monetization levers.

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D1 - D3 playthrough (3hr total) with core + meta loop & early economy evaluation

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Narrated playthrough clips focusing on issues and friction

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3 - 5 page report covering Pulse deliverables + core/meta loop annotated diagram & early monetization assessment

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30 min Q&A session

Best for: Teams preparing for soft launch or validating 

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Team Advisor

Tailored pricing for project needs

Ongoing cross-team consultation and support across design, development, and strategic execution.

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Embedded advisory role (Remote)

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Game development process audit and optimization to help better meet project goals and targets 

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Game design consulting and roadmap input

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Build feedback, async artifact reviews, and scheduled strategy calls

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Monthly hours, cadence, and scope tailored to your team and project

Best for: Teams seeking an experienced design & production partner across development milestones

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About Me

I’ve Spent a Decade Leading Game Development Teams.

I’ve led the design and development of dozens of real-money and free-to-play mobile games — from casual slots to competitive multiplayer. I’ve worked on both the studio side and the publishing side, and I know how hard it is to keep players around after Day 1.

This isn’t theory. It’s a hands-on service grounded in experience. I launched this to help game teams avoid expensive mistakes by catching design friction early, when it’s still fixable.

Whether you’re launching your first mobile game or refining your next hit, I can help you find out what’s working — and what’s holding you back.

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Subject

Please include a brief summary of the nature and stage of your game project.

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